Glade

Glade


Sept. 2012 // Starhawk Multiplayer

Glade reprises the Cypress theme in "extra-small" form. The layout is extremely simple, with bases arranged on a back ridge ramping down to a low-lying midground cluttered with tree roots and low cover. Glade steals the mantle of fastest Starhawk level from Outlands and also served as the most frequent proving ground of the Grizzly Rig DLC vehicle during its development.

One of my favorite touches in the Cypress skydomes was a cluster of rock pillars painted into the back of the skydome. This always gave me images of what a level might look like set there, and invoked immediate thoughts of Warhawk's classic level Archipelago. In the absence of doing such a level, I used stacks of the rock meshes we already have to emulate that style at Glade's outer boundary, giving the appearance of rock monoliths gradually rising from the swamp.


© Sony Computer Entertainment America

Glade 2/5 Glade 3/5 Glade 4/5 Glade 5/5

Level Design


Andrew Weldon

Environment Art


Stephen Daniele / Jon Galloway

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