Opposing Force

Just like Half-Life, Gearbox's Opposing Force expansion immediately captured me and became one of my favorite games.

Op4CTF quickly turned into one of my favorite pastimes after it was released and I was eager to start work on my own maps for it.

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A CTF map of epic proportions, Tortuosity was by far my largest and longest-running project for Opposing Force.

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Omen was a quick 4-day level I put together to distract from some Natural Selection woes. A week later, I'd start ns_eclipse.

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Inspired by Gearbox's op4ctf_hairball, Gauntlet is a tiny single-path CTF level for Opposing Force.

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The most downloaded of my HL/Op4 levels thanks to a featured link on Planet Half-Life, Valor for Opposing Force represents a simple nighttime port of my HLDM map.

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Wormhole took inspiration from Quake III's q3ctf4 and Team Arena's mpteam6 and offered Op4CTF players the opportunity to repeatedly fall to their deaths with amusing screams.

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