Dec 17 2006 // 01:55 PM

Not much has happened with my own projects since the last time I was updating, but there is one notable update. Just recently I was one of small a panel of 6 industry professionals who contributed a short Q&A-style section to the tail end of Sjoerd "Hourences" De Jong's new book, The Hows and Whys of Level Design. For my section, I rambled for a couple pages on my views of single player gameplay. You can check out more information on the book here.